Post by gou on Apr 7, 2012 4:10:53 GMT -5
Inner Eye
TYPE: Undisclosed
RANK: -
CHAKRA COST: -
DESCRIPTION:
A technique learned from practicing martial arts. Gou's most fundamental and used skill and one of his most important ones at that. The ability to see "underneath the underneath" by which you use inner focus from your own concentration of your surroundings, instead of your normal five senses, you use a sixth sense in which you're capable of sensing things that shouldn't be sensed normally. For example. Illusions which are capable of affecting all five senses aren't capable of affecting the sixth sense due to it being without the other senses. However, there are illusions that can override the sixth sense (A to S Rank techniques) and are capable of placing the user under their spell due to their power.
The user is also capable of sensing the oppositions' presence and the surroundings of which may lay traps or other ordeals. With this skill he is capable of sensing what cannot be seen by the senses. This also includes sneak attacks.
Bone Crusher
TYPE: Taijutsu
RANK: D
CHAKRA COST: -
DESCRIPTION: A powerful low kick maneuver, capable of severely damaging an opponents legs if they connect. The technique is made to slow the opposition down in order to better fight against them. The kick is also powerful enough to obliterate stone speaking volumes about its power with Gou's use. If done to a physically weak opponent it could even completely cleave off their leg.
SIDE EFFECTS: Kicking something that's more durable than his leg could cause him to break his own leg.
Hammer Kick
TYPE: Taijutsu
RANK: D
CHAKRA COST: -
DESCRIPTION: A kick made for directing all the power into the leg to the opponents center point. This kick was made for not only destroying the oppositions body but also sending the opponent flying. Its destructive force derives from placing all the weight into the kick as you attack and releasing it within the center of your foot providing maximum damage. The power can easily bust boulders and dent metal.
SIDE EFFECTS: Since it focuses all the initiated.
Suplex
TYPE: Taijutsu
RANK: C
CHAKRA COST: -
DESCRIPTION: A technique capable of being used to capture opponents into a throw. Grasping under the opponents shoulders, the user then lifts them and does a angled throw towards the ground with intense power capable of severely damaging the opponents head. The technique produces severe head trauma and can be used from in front of or behind the opposition if they are in range.
SIDE EFFECTS: -
Mountain Pusher
TYPE: Taijutsu
RANK: C
CHAKRA COST: -
DESCRIPTION:
A strong shoulder tackle (stronger than Shoulder Charge). The power from this attack comes from is made from the developed muscles and hips of which the user twists his body and shoulder to bash the opponent. The attack is capable of intense damage to the opponents body and also can send the opponent flying at great speeds. The attack is usually done as a combination finisher.
SIDE EFFECTS: Is a slow skill, so it lags and shouldn't be used outside of a building combo.
One Inch Punch
TYPE: Taijutsu
RANK: B
CHAKRA COST: -
DESCRIPTION: A technique with incredible destructive power. Generating a very close-ranged punch, the user attacks the opponent with a powerful one-inch blow. The technique is capable of busting steel with its power due to the maximized power from one point since the One Inch is made for maximum force from blows to an attack from a one-inch difference. The attack sends opponents flying when it is used blocked or not thanks to all the built up potential from the kinetic force. It's strong enough to be considered one of Gou's strongest techniques.
SIDE EFFECTS: After generating all the force into that one point, no matter what the user is lagged.
TYPE: Undisclosed
RANK: -
CHAKRA COST: -
DESCRIPTION:
A technique learned from practicing martial arts. Gou's most fundamental and used skill and one of his most important ones at that. The ability to see "underneath the underneath" by which you use inner focus from your own concentration of your surroundings, instead of your normal five senses, you use a sixth sense in which you're capable of sensing things that shouldn't be sensed normally. For example. Illusions which are capable of affecting all five senses aren't capable of affecting the sixth sense due to it being without the other senses. However, there are illusions that can override the sixth sense (A to S Rank techniques) and are capable of placing the user under their spell due to their power.
The user is also capable of sensing the oppositions' presence and the surroundings of which may lay traps or other ordeals. With this skill he is capable of sensing what cannot be seen by the senses. This also includes sneak attacks.
Bone Crusher
TYPE: Taijutsu
RANK: D
CHAKRA COST: -
DESCRIPTION: A powerful low kick maneuver, capable of severely damaging an opponents legs if they connect. The technique is made to slow the opposition down in order to better fight against them. The kick is also powerful enough to obliterate stone speaking volumes about its power with Gou's use. If done to a physically weak opponent it could even completely cleave off their leg.
SIDE EFFECTS: Kicking something that's more durable than his leg could cause him to break his own leg.
Hammer Kick
TYPE: Taijutsu
RANK: D
CHAKRA COST: -
DESCRIPTION: A kick made for directing all the power into the leg to the opponents center point. This kick was made for not only destroying the oppositions body but also sending the opponent flying. Its destructive force derives from placing all the weight into the kick as you attack and releasing it within the center of your foot providing maximum damage. The power can easily bust boulders and dent metal.
SIDE EFFECTS: Since it focuses all the initiated.
Suplex
TYPE: Taijutsu
RANK: C
CHAKRA COST: -
DESCRIPTION: A technique capable of being used to capture opponents into a throw. Grasping under the opponents shoulders, the user then lifts them and does a angled throw towards the ground with intense power capable of severely damaging the opponents head. The technique produces severe head trauma and can be used from in front of or behind the opposition if they are in range.
SIDE EFFECTS: -
Mountain Pusher
TYPE: Taijutsu
RANK: C
CHAKRA COST: -
DESCRIPTION:
A strong shoulder tackle (stronger than Shoulder Charge). The power from this attack comes from is made from the developed muscles and hips of which the user twists his body and shoulder to bash the opponent. The attack is capable of intense damage to the opponents body and also can send the opponent flying at great speeds. The attack is usually done as a combination finisher.
SIDE EFFECTS: Is a slow skill, so it lags and shouldn't be used outside of a building combo.
One Inch Punch
TYPE: Taijutsu
RANK: B
CHAKRA COST: -
DESCRIPTION: A technique with incredible destructive power. Generating a very close-ranged punch, the user attacks the opponent with a powerful one-inch blow. The technique is capable of busting steel with its power due to the maximized power from one point since the One Inch is made for maximum force from blows to an attack from a one-inch difference. The attack sends opponents flying when it is used blocked or not thanks to all the built up potential from the kinetic force. It's strong enough to be considered one of Gou's strongest techniques.
SIDE EFFECTS: After generating all the force into that one point, no matter what the user is lagged.