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Post by KAGUYA JOJO on Dec 27, 2012 23:20:59 GMT -5
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Post by KAGUYA JOJO on Dec 27, 2012 23:23:46 GMT -5
TECHNIQUES:
- Sage Arts
- Snake Sage Mode – Currently Learning IC’ly
Advantages: There are numerous advantages granted while using snake Sage Mode. These include: - The user's perception abilities, reflexes and speed dramatically increase.
- The user's Ninjutsu becomes more powerful.
- The user gains further access to snake anatomy, such as their brille, which can be used to block out light as well as stop visual-based genjutsu from affecting them.
- They are also able to perform abilities that are characteristic of snakes, such as dislocating their jaw, although this is not exclusive to this mode.
- Perfect Snake Sage Mode: While retaining most of her normal physical characteristics in the complete Sage Mode. Jojo’s eyes narrow into the slighted form much like that of a regular snake while there are greater areas of darkened pigmentation around her eyes. The darker pigmentations spiral with a floral sense across the sides of her eyes and down her jaw line and down from there to her shoulders to scale down her spine. More noticeably, she gains eight horns growing out from the sides of the crown of her head, each spaced out equally. There is one more thing; along her forearms and forelegs are the visible changes along the skin. That area becomes scales that appear as a greenish silver color that ranges from her wrist to her elbow.
- Summoning Technique – The Summoning Technique is a space–time Ninjutsu that allows the summoner to transport animals or people across long distances instantly.
Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractors death as long as the contract itself remains intact. After this they need only offer an additional donation of blood on the hand they signed the contract with, mould their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. It should be noted that anyone can summon a contracted animal as long as they have the blood from someone who has made a contract, the seal of the summoned creature, along with a source of sufficient chakra that the summon will accept. A creature is capable of determining who is attempting to summon it from the chakra used. While most summoners have only been shown capable of summoning one type of creature, Pain (through the Animal Path) has been seen summoning several different animals and even people. Pain does not provide a blood offering when performing a summoning. Sasuke Uchiha has summoned snakes and hawks at different points, but unlike Pain, he can apparently only summon one species at a time. Once summoned, the animal can perform a task or help the user in battle. The summon is not required to help the user, and may be more of a hindrance than an ally. In addition, summons are able to summon their summoner. They may also wear a forehead protector, suggesting a loyalty to only one village.
- Hidden Shadow Snake Hands – This technique allows the user to eject snakes from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place. The snakes can also open their mouths to extend Kusanagi-like blades. This technique can also be classified as a variation of the Summoning Technique. This technique can also produce snakes from different parts of the user's body, as seen when Orochimaru summoned a snake from his mouth to attack the Third Hokage during their battle.
- Many Hidden Shadow Snake Hands – By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands, the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.
- Formation of Ten Thousand Snakes – With this technique, a countless number of summoned snakes crawl out of Orochimaru's mouth and hunt down the enemy. With such overwhelming numbers, a true "wall of snakes" is formed, making defence and evasion meaningless. The enemy can do nothing but become buried by the snakes. The snakes can bite the enemy with their poison fangs and open their mouths to extend Kusanagi-like blades, making them even more deadly. Furthermore, when the inexhaustibly crawling snakes gather together, they become a defensive wall, and can block any kind of attack.
- Kaguya Clan (Shikotsumyaku)
- Ten-Finger Drilling Bullets – (Link) Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless.
- Dance of the Willow – (Link) The first of Jojo's five dances. To perform this dance, Jojo grows several long bone blades from her body for use as weapons. There isn't any set form for the Willow Dance. Just like a willow that is shaken by the wind, the opponents attacks are simply parried and countered. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body. Though she primarily uses two blades grown from the palms of her hands, she also uses several secondary bones grown from her elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. Jojo can also extend her bones to attack her opponents without having to adjust her own movement.
- Dance of the Camellia – (Link) The second of Jojo's five dances, which she performs by modifying one of her upper arm bones to create a short, bone-hilted bone sword. She then stabs chaotically and continuously which causes the opponents eyes to lag behind. The speed resembles afterimages, the hand with the sword is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defence reaction to come off guard. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant.
- Dance of the Larch – (Link) The third of Jojo's five dances. From the body, several bones pop out all at once. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage. The sudden defence, combined with the needle-like bones high killing ability, makes way for a technique which potential is high for battle. The bones can be used to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes her basically untouchable at close range. If an opponent would start to get close to her, she would start to spin rapidly slashing the foe in multiple areas of their body.
- Dance of the Clematis: Vine – (Link) The first half of Jojo's fourth dance. With the Shikotsumyaku, Jojo can modify and pull out her own spinal column, and regrow a new spine to replace it. Between the bones in the gaps there is cartilage that allows flexibility, which makes it possible to bend it as if it were a whip. With average estimation skills along with the impossible range it stretches, dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper. She would follow up with Dance of the Clematis: Flower to pierce the immobilised opponent.
- Dance of the Clematis: Flower – (Link) This technique is the second half of Jojo's fourth dance. To obtain the strongest-absolute hardest weapon a considerable amount of chakra is needed. Enhanced to the highest degree-maximum solidity due to the dense compression, the bone weapon is exceedingly large. Since its destructive power has no meaning if the blow does not connect with the opponent. Jojo first binds the opponent with a "vine".
- Dance of the Seedling Fern – (Link) The last of Jojo's five dances. Countless bones rise from underground, which can be as many as thousands, up to the tens of thousands. The blades of bone indiscriminately slaughter whoever stands on the ground's surface. Furthermore, if this fails to bring down her foe, Jojo can become one with the bones, which in turn can allow her to attack an enemy unnoticed.
- Ninjutsu
- Water Release
- Water Release: Water–Heavens Convergance – (Link) This technique enables the user to control water and moisture around oneself much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or manoeuvring the water to allow the summon to chase the target. It is able to extract and utilise groundwater, and as is very effective most areas, but useless in rocky areas.
- Thousand Flying Water Needles of Death – (Link) Using this technique, Jojo gathers some water from the air and surrounding environment into one thousand long needles. She then directs them to a specific target at high speed, leaping backwards before impact so she doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. Jojo is able to perform this jutsu with one-handed seals, allowing her to pin an opponent's arm and attack while they cannot use any techniques themselves.
- Water Release: Great Waterfall Technique – (Link) This technique extends water over a large scale, surges and rises up to several dozen metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
- Water Clone Technique – (Link) The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
- Water Release: Water Dragon Bullet Technique – (Link) This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. During this technique's first appearance, forty-four hand seals were used to perform it; the highest amount of hand seals necessary to use a technique shown in the series so far. However, later appearances of the technique have implied that the exact number of seals required isn't fixed.
- Fire release
- Fire Release: Dragon Fire Technique – (Link) The user breathes fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
- Fire Release: Flame Bullet – (Link) This technique is executed by the user gathering oil in their mouth which is created by chakra, spitting it out, and igniting it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of flame bullets by partitioning the oil, or a continuous flamethrower.
- Fire Release: Fire Dragon Bullet – (Link) The user exhales a flame breath from their mouth.
This technique is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.
- Fire Release: Dragon Flame Bullet – (Link) The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
- Fire Release: Mist Blaze Dance Technique – (Link) The user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or spark, the gas ignites into a large fireball.
- Sensor & Barrier Skills
- Barrier: Canopy Method Formation – (Link) This technique creates a spherical detection barrier with the user at the centre. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anything that moves inside the barrier space with their own "sense". The user may also move, the barrier will follow them as they move.
- Sensing System Technique – (Link) This is a detection type barrier that can be used to surround an area and allows the users to monitor a certain area. The barrier can also be moved according to the requirements of the user. This technique was first shown being used by the Konoha Barrier Team. It surrounds all of Konohagakure and is used to detect anyone entering and leaving the village even from the sky or below the earth. The sphere has a pattern on it similar to the crest of the Barrier Team. The barrier is essentially a dome covering the village, and it continues underground to form a sphere. The circles on the barrier hold the kanji for boundary (界), the second kanji in the word "barrier" (結界, kekkai). The barrier is connected to the sphere in the barrier division's quarters which enables the detection division to pinpoint where the person entered from as well as maintain the barrier. It was noted that when someone enters through the barrier, the sphere ripples at the point of entry. This sphere is seemingly made from water as seen both when Konoha's Barrier Team used it, there was a stream of water which ran into a pool underneath it, as well as when Inoichi and Ao were creating it. It was later used by the Sensor Division of the Allied Shinobi Forces to monitor the battle from the headquarters and pass information on to the Intelligence Division.
- Chakra Sensing Technique – (Link) This technique is used by sensors to detect someone's chakra. Using this technique, sensors can tell when enemies are approaching, and can easily track down targets. The range of this technique varies between sensors.
- Hiden
- Kagura
- Mind’s Eye of the Kagura – (Link) This ability allows Jojo to find, sense, and track individuals through their chakra over vast range that exceeds ten kilometres. This is done by focusing and opening the mind's eye, though Jojo has it active often. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu. Also by focusing on a particular chakra, Jojo can perceive its location and movement with great detail.
- Custom Techniques
- Fire Barrier Style: Domination
[/color] TYPE: Barrier Ninjutsu RANK: S Rank CHAKRA COST: Immense DESCRIPTION: By focusing the hand seals, there are twenty five to perform, the user can redirect and perform such a technique to produce a giant dome of fire, entrapping individuals inside. This fire is unusual cool to the touch yet when one tries to push through it, their skin and muscle is melted away leaving behind bones. This technique is defined to be impossible to master yet the creator herself has mastered and teaches it at her own whim. This technique is only used to detain and can only detain for as long as the user has chakra. Any being within, summoned and otherwise, is trapped while the barrier is up. This technique can not shrink but can always grow, the minimum barrier is a 8 foot circumference. SIDE EFFECTS: By using this technique the user must remain stationary though a second bulb of chakra envelopes the users body, able to withstand anything of A rank or lower damage/jutsu/attack. This means the user is well defended while unable to perform anything while using this technique. This barrier can only be summoned once a week and within that time the user can hardly perform many techniques due to the loss of chakra performed by this technique. [/li][li] Lover's SealTYPE: Sealing Jutsu RANK: Forbidden CHAKRA COST: None DESCRIPTION: This seal, resembling the V located on Jojo Kaguya's head, is a seal that when the user deems worthy of another, the two's souls will willingly connect and converge in red chakra lines of fate. Only when the two willingly accept such a bond. Normally either at conception or at a wedding will this occur to which the effects are virtually immense. For one, they can communicate across vast distances without regards of time or space. Secondly is that their chakra can be felt no matter the distance to where when one is in trouble the other can come rushing in and help out, though of course the rushing in part takes naturally time. Thirdly is that when the seal reaches stage two, the chakra between both reach a maximum burn where each one of them will be able to connect their chakra, even over this vast distance, and give it to the other. The way to learn this technique is to ideally fall in love, and over all learn the seal from the creator, Jojo's mother or Jojo herself (and those after them). SIDE EFFECTS: The seal so connected with the two souls will inevitably kill them both for when one dies, they transfer all their memories and chakra to the other, and for three posts, that partner will be in pain, mental and physical pain until inevitably dying as well. The children if there are any will then be given short bursts of all the chakra between both parents and will then be given the seal located on their forehead in the shape of the V tattoo on Jojo Kaguya's forehead. This is the seal that gives the children an abundance of chakra that is near unnameable much like their parents' undying love for each other. TIME LIMITS: To telegraph messages takes no time at all along with the sending of chakra signature. The transfer of chakra however requires one to be completely still and meditating while the other accepts and carries out this chakra, proceeding in a chakra drain of the individual to the amount of chakra the other will use. This chakra is red and love and blood and the transferee will be crying blood during the entire transaction until it stops. The amount of time that it can max out at is six posts. [/li][li] Rapid Cell RegenerationTYPE: Kekkei Genkei RANK: A CHAKRA COST: (Regular A rank fatigue) DESCRIPTION: Rapid cell regeneration is the ability to regenerate cells at an increased rate, resulting in physical injuries healing in a matter of seconds or minutes. This technique does not move displaced parts so the user will have to manually snap whatever part that is out of place back in order for the Rapid Cell Regeneration ability to kick in. This technique also has an "anti-aging" capability allowing the user to stay alive longer than normal making it seem as if they age at an extremely slow rate. This technique also does not help against Poisons. Other techniques must be learned in order for the user to withstand Poison effects. It takes 2 rounds to heal Minor wounds. It takes 4 rounds to heal Light wounds while it takes 6 rounds to heal Moderate wounds. It takes 8 rounds to heal Serious wounds while it takes 10 rounds to heal Critical wounds. For every round higher damage is reduced to the lesser damage. For example it takes 4 rounds for a Critical wound to become Moderate wounds. SIDE EFFECTS: This ability does not move displaced parts of the body back into the correct location. Incapable of growing missing limbs. [/li][li] Cosmetic RedoTYPE: Kekkei Genkei RANK: S CHAKRA COST: (A rank amount of chakra and A rank amount of pain) DESCRIPTION: Utilizing the Kaguya blood limit ability to manipulate their bones, the user is able to change their facial/body structure to maintain a disguise or change their look for more favorable features. The user is able to change their facial structure through manipulating things such as their cheek or jaw bone structure. Once understanding of manipulation of the face is understood, the user is capable of going onto higher levels of changing which is the body. Increasing or decreasing bone size throughout certain areas of the body will change a person’s thickness, shape, and placement causing one’s physical body structure to change. If the user wishes they may also change the color of their hair to that of white and only white. SIDE EFFECTS: Pain may occur in some cases due to the stretching of one’s skin. [/li][li] Wings of FireflightTYPE: Ninjutsu (Fire) + Kekkei Genkai RANK: B Rank CHAKRA COST: Slight pain with the growth of the Kaguya bones, added to the small cost of chakra and a slight drain while flying. DESCRIPTION: (Picture) By allowing one's self to grow two funnel like bones out from each shoulder bade angling out at thirty degrees upwards and thirty degrees downwards. These four funnels exert fire at high speeds allowing a vision to be like wings. This wing span is the appearance of a sekirei, or better known as a bird of love (dove), wings made of fire with a wingspan of four feet seven inches per wing. Each wing if touched will cause second degree burns to all but the user. With these wings the user may fly at the speeds as if he or she were running on the ground as a regular pace and thus at full speed the user appears to go twice as fast. SIDE EFFECTS: This will leave a heavy drain on the user if used for a large amount of time. Along with that, the fire slowly eats away at whatever is around the funnels meaning if the user has a backless clothing on then the clothing won't be hindered but if anything else, well use common sense. [/li][li] Clone of AzurathTYPE: Ninjutsu NATURE: n/a RANK: Clan CHAKRA COST: Intermediate RANGE: Vast DESCRIPTION: The special Kaguya Clone known as Azurath, a simple clone that takes on the appearance of the user while all chakra signature and natures and abilities also go with the clone, much like a shadow clone. Only one clone can be made at any given time and being given its own chakra system this clone is a deadly force. Able to perform anything the user knows at the time of the making, the Azurath clone also can pass on knowledge it has learned back to the user once it is destroyed. Unable to reform itself however, the clone is destroyed by either chakra exhaustion (6 posts), or being killed. Once killed the clone acts like a spike bomb where the larch dance is immediately used to which anything in a three foot radius of the clone will be impaled as it becomes merely a mass of spiked bones from a floating orb. CREATION: To create the clone, one must cut their own hand, perform the willow dance by stabbing their hand into the ground and upon doing so, they leave a seed. The seed instantaneously grows from the blood soaked ground and the bone from which was sacrificed and the clone comes out of the earth with a puff of smoke or flare of fire. The clone cannot create its own clones but all other abilities the user possesses, it too possesses. SIDE EFFECTS: The clone itself has its own chakra supply and working much the same as a shadow clone, this clone requires a blood sacrifice for the link between the user and the clone, along with the use of bones. The effect of which permits the user the use of the clone at a cost of a numbed hand that cannot perform hand signs. Ninjutsu is null until the clone disperses to which the use of the hand that bled can now be used again. [/li][/ul][/li][/ul][/blockquote]
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